Free MMORPG & Free MMOs

Browser MMORPGs Should be Remade with Unity

Posted on: November 17, 2010

There are a ton of interesting browser based games out there. Strategy games like Might and Magic Heroes Kingdoms, Caesary and King and Conqueror for example have a lot to offer, but they have really low end graphics. Travian and Tribal Wars are two other strategy MMOs that are both now incredibly old. All of these games remain popular, but these games could benefit from a major graphical overhaul – especially if they were remade using the powerful Unity engine, which allows game developers to make awesome 3D MMOs on the browser. Currently there are only a handful of games that run on the Unity Engine – some of which include FusionFall, Tiger Woods Online and Nanovor. All 3 of these games look gorgeous too!

Aside from strategy games, other 2D and 3D browser based games like Star Pirates and Pirate Galaxy would benefit from being redeveloped on the Unity engine. These games already look pretty solid, but the Unity engine is much more powerful than any of the proprietary systems that these games used when developing their games. I think BigPoint failed pretty hard launching their 3D browser MMO PoisonVille. They spent millions developing the game and its unique Java based 3D engine, but the visuals in the game look much, much worse than what Unity could have done. The entire game could have been done on Unity and it would have been much better for everyone – as the game would have cost less to develop and it would look a lot better. I think Poisonville is going to flop, because it’s trying to do what APB is trying to do, except it has less features. Once GamersFirst, the company best known for Knight Online and Warrock, launches APB as a free to play game in early 2011, Poisonville might as well shut down as it’s going to fail.

I think the entire browser based game market needs a good shake up. Too many games are built on old technologies which are quickly getting out dated. Games like Shakes & Fidget and Adventure Quest Worlds for example would be infinitely more “fun” if they were built on the Unity engine. Transforming these games into Unity powered titles would require a lot of effort though. For 2D MMORPGs, it would be near impossible, but for 3D games, there’s no reason not embrace Unity, as Unity is the future for browser games. I think the biggest problem right now is that very few companies are actually embracing the technology. Luckily, the ones that have so far are having a lot of success with it. Aeria Games recently announced that they will be launching a Unity powered MMOFPS game in the near future. They didn’t reveal too much info about it, but Aeria Games has had a lot of success with Dynasty Warriors Online and Legendary Champions, so seeing them throw their weight behind Unity is definitely a good sign. I’d like to see maybe OGPlanet or Nexon start launching some browser based Unity games in the future too.


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